UI & UX Design
I have designed the UI and UX design in dozens of apps, websites, and electronic devices from strategy through execution. I have worked both hands on as a visual designer as well as leading the development in more of a producer role. My experience has covered gaming, board game companion apps, story based content, augmented reality, virtual realty, and mechanical device input.
Durring my time at Mattel I have supoorted a number of teams with UI and UX. I have worked on Virtual Reality and Augmented Reality support in over a dozen View-Master apps. I have also developed more simplistic companion apps, stand-alone games, and controller apps that are used with RC cars and hardware devices. My experience ranges from full hands on design to a more producer role art directing and leading development on other apps.